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In 2016 I graduated with a degree in Computer Engineering from Michigan Technological University after years of robotics research, internships, and exploring the Upper Peninsula. Since then I have been working as an engineer and researcher across various disciplines in Physical AI. Today I am a founding engineer at Bedrock Robotics, where I designed, architected, and built our imitation-learned robot excavator from the ground up.

For a tour of my work see my Portfolio, or view my CV.